2.4 Tracking

All Hog 4 family consoles are tracking by default which means the Hog 4OS records only changed cue data into cues and scenes allowing unchanged data that was recorded in previous cues and scenes to track through until a change is recorded for that particular fixture parameter.

Below is an example of how a series of cues might be seen by a viewing audience:

Fixture:

A

B

C

Cue 1

100

50

100

Cue 2

100

25

50

Cue 3

100

75

75

With a non-tracking console, each value would have to be recorded into each cue as displayed above. However, with a tracking console such as the Hog 4, the only data that really needs to be recorded is much simpler as shown in the table below:

Fixture:

A

B

C

Cue 1

100

50

100

Cue 2

 

100

 

Cue 3

 75 

As you can see fixture A only has to be recorded at 100% in cue 1 because that value will track all the way from cue 1 to cue 3. On the other hand, since fixtures B and C change value in each cue, the tracking console needs to have unique values recorded in each cue.

When discussing the contents of a cue or the state of playback on stage, the following terms are commonly used: